|
||||||||
|
|
#1 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Brain storming.
Battle mage.
Hit Points:40 (Mid health points of Pyro and the knight) Power:15 Unblockable range attack:18 Weapon:Hammer Range attack: Earth spike -Magic- Armor 30% Blocking: 50% Front-25% Side. Special activates when attacked: Blocking % is not reduced from side attacks. Recovery:2 Movement:3 Range:1-activates basic hammer swing Range:2-3 unblockable Magic attack-Earth spike the range attack is unblockable but is effected by armour. Special abilitys:Blocking % is not reduced from side attacks. Mistress Hit Points 26 Power:none Unblockable Armor None Blocking 20%Front 10% Side Recovery 4 Movement 3 Range of attack 1-4 line of sight (like the archer) Ability of attack: causes a non-ward unit to attack as normal with target of choice,effect is Unblockable. The effected piece would act just like as if it had just been used to attack. Can't use effect on resting pieces. The attack would show her blowing a kiss and little hearts appear over the target unit. It sounds fair enough, can be used to force units like the cleric to use its ability early or to force pieces out of bariers. War general-The unit would ride a White horse and uses a saber to attack. Hit Points:80 Power20 Armor:5 Blocking 20% Front 10% Side Recovery 2 Movement 4-teleport range 2 spaces away-"It Jumps" Target- O=blank space X=the whole attack K=the Whole attack U=unit OXOKO OXUKO OOOOO (it's a 2 space short range attack.) Due to the generals noble status and honor it won't attack the following units unless thay are the last units on the field-Cleric, summoned shrubs,- Special:after 40 Hp is lost the horse dies. it dosent come back if unit is healed. Movement range is cut in half and the attack range of attack is then like the Knight. Monk-basic monk clothing and unarmed attacks Hit Points:40 Power: 18 Armor:none Blocking: Cant block Recovery: 1 Movement:4 Target: Range 1 OXO XUX OXO 70% normal damage from magic attacks. Has a 50% chance when attacking to reduce Max blocking % Baby Dragon. Hit Points:38 Power:14 Armor:16% Blocking:-Front20% Side:10% Recovery:1 Movement:3 teleport Target:Mini fire ball-blockable-not reduced by armour. attacks in a straight line. OOXOO OOXOO XXUXX OOXOO OOXOO Last edited by mist13; 11-18-2009 at 05:21 AM. Reason: More units. |
|
|
|
|
|
#2 |
|
Banned
|
LOL, #1 Range 10? #2 if blocking from front is 50% side is half that rounded up.
#3 its a stronger Version of a pyro, and you put a whole lot of thought into it, Not. |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
#1 Not range of attack 10, it deals 10 damage when you use the long range attack and it only goes 2-3 squares away and hits only a single target.
#2why does it have to be half the normal block% #3 its nothing like the pyro it has a close range physical attack and a mid range unblockable attack, single target. Last edited by mist13; 11-05-2009 at 01:42 AM. |
|
|
|
|
|
#4 |
|
Gold Account Member
Join Date: Mar 2007
Posts: 674
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It doesn't have to be but convention calls for it and convention makes the game less complicated. If a proposed unit doesn't need to defy convention in any a certain area let remain conventional in that area.
Last edited by HierophantNexus; 11-18-2009 at 03:26 PM. |
|
|
|
|
|
#5 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
hmm I guess a 40% 20% never reduces block sounds ok.
|
|
|
|
|
|
#6 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Mistress
![]() Hit Points 26 Power:none Unblockable Armor None Blocking 20%Front 10% Side Recovery 4 Movement 3 Range of attack 1-4 line of sight (like the archer) Ability of attack: causes a non-ward unit to attack as normal with target of choice,effect is Unblockable. The effected piece would act just like as if it had just been used to attack. Can't use effect on resting pieces. The attack would show her blowing a kiss and little hearts appear over the target unit. It sounds fair enough, can be used to force units like the cleric to use its ability early or to force pieces out of bariers. |
|
|
|
|
|
#7 | |
|
Banned
|
Quote:
Battle mage. Hit Points:38 Power:17 Unblockable range attack:10 ( could have made it more clear here, simply by putting Normal attack: power 17, Ranged attack power:10 or somthing like that) Armor 33% Blocking 50% Front 10% Side Recovery:2 Movement:4 Range:1-basic Hammer swing :2-3 unblockable, magick, Earth spike Special: Blocking % is not reduced from attacks. SOOOOOOOOOOOOO!! (Add on) the range attack is unblockable but is effected by armour. Last edited by Isaac, Not Z; 11-06-2009 at 12:25 PM. |
|
|
|
|
|
|
#8 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
cool thanks for fixing it. so what abought the other one.
|
|
|
|
|
|
#9 | |
|
Banned
|
Quote:
Or she can pick to use any attack she wants off one of the units on the board? Idk if its just me but im having trouble understanding your wording. |
|
|
|
|
|
|
#10 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
would have replyed sooner been sick.
no she has no attacks but she can force a rested piece to attack and it effects it as if it had only attacked (the wait period) , Turns facing the mistress after attacking. her ability range is as listed. |
|
|
|
|
|
#11 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
IDK maybe her attack and ability range should be-
OOXOO OAXAO XXMXX OAXAO OOXOO A= ability M-mistress X=basic attack this way she could use a whip as a weapon. Mistress Hit Points 35 Power:15 Armor None Blocking 20%Front 10% Side Recovery 4 Movement 3 Double damage to beast units. Ability-causes a nonward unit to attack as normal with target of choice,effect is Unblockable.(If a dragon speaker mage is in play the dragon unit can't be forced to attack) The effected piece would act just like as if it had just been used to attack. Can't use effect on resting pieces. The attack would show her blowing a kiss and little hearts appear over the target unit. Str.good range. extra damage to beast weak.low armour and blocking Last edited by mist13; 11-11-2009 at 05:10 PM. |
|
|
|
|
|
#12 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
War general-The unit would ride a White horse and uses a saber to attack.
Hit Points:80 Power20 Armor:5 Blocking 20% Front 10% Side Recovery 2 Movement 4-teleport range 2 spaces away-"It Jumps" Target- O=blank space X=the whole attack K=the Whole attack U=unit OXOKO OXUKO OOOOO (it's a 2 space short range attack.) Due to the generals noble status and honor it won't attack the following units unless thay are the last units on the field-Cleric, summoned shrubs,- Special:after 40 Hp is lost the horse dies. it dosent come back if unit is healed. Movement range is cut in half and the attack range of attack is then like the Knight. |
|
|
|
|
|
#13 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Monk
Hit Points:40 Power: 18 Armor:none Blocking: Cant block Recovery: 1 Movement:4 Target: Range 1 OXO XUX OXO 70% normal damage from magic attacks. Has a 50% chance when attacking to reduce Max blocking % That or should it be able to heal a single target X ammount X range with devine healing? Last edited by mist13; 11-18-2009 at 05:10 AM. |
|
|
|
|
|
#14 |
|
Registered User
Join Date: Nov 2009
Posts: 43
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Baby Dragon.
Hit Points:38 Power:14 Armor:16% Blocking:-Front20% Side:10% Recovery:1 Movement:3 teleport Target:Mini fire ball-blockable-not reduced by armour. attacks in a straight line. OOXOO OOXOO XXUXX OOXOO OOXOO |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
|
About Us | Advertising | Privacy | TOS | Contact Us | |
Site requirement: Macromedia Flash Player |
| Copyright © 2009 TAO Gaming, Inc | Game and website created by Digital Seed Entertainment |